I was pleasantly surprised to hear that a gamified project I’ve been working on for the past few months was discreetly mentioned in the Wall Street Journal today.
This fall, Buck Consultants, a New York-based human-resources consulting firm, is rolling out two financial videogames for a Fortune 500 company, which it declined to identify.
Employees who play the games—including one which challenges players to navigate outer space without running out of the rocket fuel that represents retirement savings—can click on a link to enroll in or change their 401(k) contributions, says Barry Hall, a principal at Buck.
You can read the full article at the link below:
Can Vampires Make You a Better Investor?
Earlier this year, I had the opportunity to co-author a taxonomy of gamification elements with the extremely talented Victoria Bellotti for ACM SIGCHI’s annual CHI conference in Paris.
I’m pleased to announce that our submission to CHI 2013’s “Designing Gamification” Workshop was accepted.
A very special thanks again to Victoria, who made all of this possible!
To read the paper, follow the link below:
A Preliminary Taxonomy of Gamification Elements for Varying Anticipated Commitment
We present a preliminary taxonomy of gamification elements for designing ways to engage users of a computer-based service, given different levels of expected engagement and willingness to commit time to interaction.